Game Development··C#, Unity
MoseArt
Strategic simulation game created in 48 hours, where you manage an IUT as its director.
Developer
About MoseArt
MoseArt is a management simulation inspired by the real-life role of an IUT director. Each turn represents a quarter in a 5-year mandate. You balance budgets, satisfaction, and academic success, facing random events like pandemics, grants, or scandals.
Gameplay & Features
- Manage finances, satisfaction, and success rates
- Invest in renovations, launch new programs, recruit staff
- Make choices during events (e.g. pandemic, cold wave, grants)
- Interactive campus map and performance gauges
- End-of-turn summaries and evolving scenarios
Scenarios
- Sandbox: Develop your IUT freely
- Academic Excellence: Reach 100% success in 5 years
- Satisfaction: Maximize well-being for all
- Sustainable Development: Renovate all buildings without going bankrupt
Educational Goals
- Learn resource management and strategic planning
- Discover the director’s responsibilities and long-term impact of decisions
- Understand public relations and academic development
Tech Stack
Screenshots



